Abstract
The development and generalization of modern technology have totally modified our world and habits. Concerning rehabilitation, the situation is a bit different and the integration of technology seems to be a bit slower than in other fields. The development of video games, and in particular active video games, offers new perspectives and pediatric rehabilitation. In this paper, we present the different technologies currently tested and developed in various rehabilitation contexts ranging from neurological rehabilitation (children with cerebral palsy) to pain management but also diseases such as autism spectrum disorders. Finally, we discuss the current and future challenges related to the integration of exergames in pediatric rehabilitation and propose some solutions to promote the development and implementation of these solutions on a large scale in clinics.